Project was developed at a weekend game jam organised by LiTHe kod at Linköping, Sweden as a local event of Global Game Jam 2020 with a theme of REPAIR.
It was January 2020, a coronavirus pandemic started hitting the world hard.
Imagine the situation gets escalated, and you become one of the human-beings left on the earth. To keep the remaining distributed people connected, you are tasked to repair a broken transport system.
Work presented by me, Jesper Tingvall, Sara Erenius, Jonni, Jens Lordén, Lovi, Adam, Ryo Hana Avalona Holmer, Magnus Chirgwin at one weekend (Linköping, Sweden) | Jan 2020
I was responsible of 3D arts and UI&UX design
3d assets modelled in Maya, 2d graphics designed in Figma, game developed in Unity3d
Visit GitLab Repo