A Room Full of Stars

Mixed Reality, XR Development

A Room Full of Stars

Blending virtual content with physical environment to create more perception-rich and context-aware XR experiences. 

Role XR Developer;
Interaction Designer
Timeline 1 week
Team Solo
Skills Unity;
Meta SDKs;
Shader
Microgesture Demo preview

Project completed over one week as part of XR Foundations & Prototyping course at XR Bootcamp (online) under the instruction of Lucas Martinic.


Work presented by me independently | Dec. 2024
Development used Unity, Meta Quest 3, and Git.

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