Foxio

Storytelling, Interaction Design

Foxio

A Virtual Reality cognitive training game that empowers adolescents aged 12–16 to strengthen focus, memory, and patience through immersive, research-backed gameplay. 

Role UX Designer;
XR Developer
Timeline 8 weeks
Team 6 people
Skills Unity;
Shader;
Figma
Microgesture Demo preview

Team work presented by me, Aziza Sodikova, Thiago Sena, Ignacio Roulet, Mousumi Mukherjee, and Totte Möörk in 8 weeks | Apr. - Jun. 2025
I was responsible of UX design & implementation and voice-over scripting.
UX designed in Figma, developed in Unity.


Project completed in course "Industry Simulation" at Hyper Island (Stockholm, Sweden) under the instruction of Oliwer Svensson and advisory from Epaminondas Neto.

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