AI

Extended Reality

AI

Giving XR applications the perception of the physical world (CV) and engage users through context-aware conversations (LLM). 

Project completed in course "Industry Simulation" at Hyper Island (Stockholm, Sweden) under the instruction of Oliwer Svensson.


Work presented by me, Aziza Sodikova, Thiago Sena, Ignacio Roulet, Mousumi Mukherjee, and Totte Möörk in 8 weeks | Apr. - Jun. 2025
I was responsible of UX design and implementation in Unity, Shader & VFX, and voice-over.
Development used Unity, Meta Quest 3, and Git.


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