Project completed over two weeks as part of XR Foundations & Prototyping course at
XR Bootcamp (online) under the
instruction of Ray Ng.
Work presented by me, Daniela Bastidas, and Jesús Pisconte Ríos | Jan. 2025
I was responsible of UX design and the development of the hand interaction.
Development used Unity, Meta Quest 3, and Git.
Project completed during my internship at
Flowtropolis (Stockholmm,
Sweden)
Work presented by me independently in 2 weeks | Jul. 2025
Development used Unity, and Meta SDKs.
Project completed over one week as part of XR Foundations & Prototyping course at XR Bootcamp (online) under the instruction of Lucas Martinic.
Work presented by me independently | Dec. 2024
Development used Unity, Meta Quest 3, and Git.