XR x AI

Extended Reality

XR x AI

Giving XR applications perception of physical world and ability to converse with users and perform context-aware actions. 

Project was selected as a finalist (top 6 out of 31 teams) in the "AI and Camera Access track" at XR Creator Con 2025 (Online, Global)


Remote collaborative work presented by me (Sweden), Christian Bodeval Johansen (Denmark), Yinan Xiong (USA), Qingyun Liu (China), and Andrii Horlov (Portugal) in 4 weeks | Nov. 2025

I was responsible of interaction design and object detection development (I built a custom computer vision dataset & model and set up local inference server).
Design used Figma. Development used Unity, Meta Quest 3, Roboflow, and Git.


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Project completed during my internship at Flowtropolis (Stockholmm, Sweden)
Work presented by me independently in 1 week | Jul. 2025

Development used Unity, Meta SDKs, OpenAI Cloud API.


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